Outside and fractional general counsel for games, interactive entertainment, and consumer technology.

Sixteen years of commercial and IP work, most recently as lead counsel for strategic partnerships at Epic Games. Now available to companies that need senior legal judgment without a full-time hire.

What a fractional general counsel does

Most companies hit the same wall. The deals get bigger than the founder can paper alone, outside firms bill by the hour for work that needs continuity, and a full-time general counsel is a hire the company is not ready to make.

I fill that seat on a fraction of the time and cost. That means:

  • I hold the whole picture. Your contracts, your platform terms, your IP position, and your regulatory exposure, tracked together rather than as unrelated matters.

  • I am reachable. Deal questions get answered in hours, not in a research memo three weeks later.

  • I build the systems, not just the documents. Templates, playbooks, and approval frameworks your business team can run without calling me every time.

  • I know when to bring in a specialist. Employment, tax, immigration, litigation. Part of the job is knowing what is outside my lane and managing the person who owns it.

Engagements run monthly at a set scope, or by project where that fits better. Pricing is agreed before the work starts.

Entering the US market

The US is the market most companies want and the one most likely to surprise them. Platform requirements, distribution terms, privacy and consumer protection regimes, IP chain of title, and talent rules all work differently here, and the differences do not announce themselves until a deal is on the table.

I act as US counsel for companies coming in from outside. That covers the agreements you will sign with US partners, the terms your US-facing product needs to carry, the compliance questions that come with US users, and the practical question of what to set up before you need it.

I work most often with:

  • Publishers and studios in Japan, Korea, and Southeast Asia bringing product, IP, or a subsidiary into the US.

  • Rights holders licensing anime, manga, manhwa, music, or film IP into US interactive products.

  • Platform and technology companies whose terms of service, creator programs, and data practices now have to answer to US regulators.

I am licensed in Washington State and my transactional practice is regularly governed by New York, California, and International law. Where a matter needs counsel admitted elsewhere, I say so and coordinate it.

A person playing chess, moving a white rook piece on a chessboard.

Crafting Better Contracts

At the heart of my practice is a commitment to excellence in transactional drafting. I deliver contracts that are clear, accessible, and effective, using traditional drafting discipline supported by drafting tools I built myself. Every clause in those tools traces to an approved source and every authority is verified against a primary source. Where no source exists, the system reports the gap rather than filling it.

No matter how complex the transaction or how tough the negotiation, I can give you the language and the strategy to get the deal you want.

Contracts are about predictability and expectation management. If anyone walks away feeling they lost, it is a bad deal. I draft for agreements that hold.

~ Mona Ibrahim

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